|And so it begins...|
At 5.30 PST (which is 1.30am BST and yes, I'm still up) We finally got out first look at what Blizzard intends to do with Warcraft in the Warlords of Draenor expansion. Needless to say, it's pretty brutal, extremely complicated, and runs to 33 pagers, and that's just class changes and the amendments to stats, crowd control, racials and healing. In Unsurprising News, Professions get barely a look-in and Garrisons... well, they're not ready yet.
For everyone else, this stuff is going to take a fair bit of getting used to.
Fortunately you can already go play with Talents on Wowhead (use this handy link) to try and understand what you'll miss and what you'll get instead. Whilst you're doing that, I'll be attempting to condense all of this into an Azeroth in 5 Podcast for lunchtime tomorrow. I must be crazy.
Talking briefly with my Minority Interests hat on, Professions are looking like they may not resemble anything close to where they stand now come Warlords. Glyph markets are going to be severely hit by the automatic learning of certain abilities as players level. The news that Professions no longer have combat benefit perks tied to them will be a disappointment too for many, but the news that you will be able to gather anywhere in Azeroth, regardless of skill is an extremely welcome addition to the game (your yield will be determined by your skill instead.) Will it work with skinning? We are yet to hear...
Needless to say, I would love to stay up all night and cry about what I skim read about Hunters, but I'll need to be up in 5 hours to do an Azeroth in 5 SPECIAL ALPHA PODCAST. So, if you'll excuse me, I'm off to bed, and I'll see where everyone is in the morning.
Just remember folks. THIS IS ONLY ALPHA, and MANY THINGS will change. Just you watch.