|Down With This Sort of Thing.|
Right, that's enough.
You had your chance, guys, really you did, but you won't stop going on about how unfair it is. I've read so many arguments that frankly I'm staggered: and all of this because, until 6.1, you won't be able to fly. Yes, the Devs made a decision based on some really solid, sensible gameplay choices and you all went and threw your toys out of the pram. If I was in charge, I'd be taking flying away for good.
That's right. If I had my way, you'd never be able to fly EVER AGAIN.
Ask yourself this question: would it REALLY be so bad if you didn't?
I think my major issue is highly subjective, and has been around in pretty much every part of gameplay since Vanilla. Trophies have always been a means by which people have marked their metaphorical territories: I am doing things you are not. I have achieved this and I will demonstrate this by wearing/eqipping/mounting my particular badge of honour in a prominent position (by a bank, near a quest hub.) Of course, back in those days no-one flew, so it really didn't matter, but once flying mounts appeared, certain of these became highly sought after, especially those who dropped in rare/heroic situations. Mimiron's Head, Invincible's Reins. Some of these mounts are only usable with a flying skill to boot. Some could take weeks to farm.
Time Lost Proto Drake, I'm looking at you.
However, badges of honour are only part of the problem. Farmers on flying mounts, especially at max level, you're causing trouble for everybody, especially if you're in Druid Flight Form. I'm sorry, you don't want to hear this, but you're at a MASSIVE 'tactical' advantage. No need to dismount, that pretty much says it all... and its always been unfair to give people something that loads the dice in their favour. If it makes people deliberately roll a specific class just so they can exploit a niche, you could reasonably argue it's not good for the game. So no flying means everyone has to gather on a level field. Theoretically. It also makes PvP far more interesting and considerably less kop-out. There's a reason you can't fly in BG's.
Finally, and perhaps most crucially, is the understanding of a basic concept which underpins the entire basis of the game we play. THIS IS A COMBAT BASED MMO. That means you, ON THE GROUND and everything else that is wrapped up with that. Blizzard played about with sticking stuff up and out of the way in TBC as a way to gate content. You didn't just need to just grind reps to access stuff back then, you had to be able to fly there as well. Once flying established itself Blizzard knew they were screwed and couldn't restrict access to all content without tying us to the ground, because the moment you gave people the opportunity to do their own thing then off they'd go, negating the content and screwing up the planning. So, to keep flying mounts, all those cool designs and animation and abilities (two person flyers HO YUS) there had to be a payoff somewhere.
It worked perfectly well in Pandaria, but following the complaints about the gated rep grind in 5.0, Blizzard are changing the game AGAIN. So, because stuff didn't work, the goalposts move.
This is what happen when you say stuff doesn't make you happy and it needs to change. This is what results from you stating you want expansions faster. These are the consequences of having such a close relationship with the people who make the decisions. THIS IS HOW THE GAME WORKS. You know, for close to a decade.
Remember those six words, because they're the most crucial part of this entire argument.
See, the thing is, if you want a new approach to questing, there has to be a process that commences to facilitate that. So a bunch of people sit down and decide what happens, what changes and why, and underpinning this, at some point, is the real understanding that if they spend six months designing the entire shebang, you need to take a set amount of time to complete what you're told to do. If you don't restrict people via a rep grind, they have to be restricted elsewhere. YES YOU WILL STILL BE RESTRICTED. I'm sorry, but at some point to have to grasp the basic, inescapable fact that this is how this game has always worked. Right since Vanilla.
Then there is the understanding that, however much money you may have dropped on the Blizzard store for Flying Mounts, or the number of years you've paid for a sub, this does not give you a right to control the game. It wouldn't anywhere else either, however many Egg Twitter accounts you make to harangue the Developers. The game has a set of Terms and Conditions which you cheerfully accept every time you log on, and if you go read these you will see that Blizzard
No, you really don't.
|The Ambassador, he is spoiling us. YES HE IS.|
You want flying because you play your way, with your rules. So what if you think Blizzard or anyone else can't give you a 'good reason' for having to play the game this way? That's irrelevant. You never needed flying to begin with, we could have managed perfectly well all this time without it. Flying, like daily quests and Valor points, was an idea that evolved from a collaborative process. It became attractive because it allowed a number of things to happen: it gave people more choice, it gave Blizzard a way to make money via gaming transactions, and it fitted a certain mentality. However, it never, EVER suited the reality of gameplay where the only method you have to stop people doing what you don't want is tying them to stuff you want them to do first. Blizzard, like the Ambassador, spoiled us with the notion of fancy. You don't need flying, and losing it shouldn't matter. The fact it does to such a vocal minority isn't likely to change anything, because Blizzard know who play their game. All those people not making any noise about this problem now?
Yeah, they're the people who don't give a damn. You know, the happy ones.
Yeah, they're the people who don't give a damn. You know, the happy ones.
The harsh fact remains, if Blizzard destroy the game because they took flying away *this time* it will be on the back on more gaming data than anyone who's complaining will ever get their hands on. If the game collapses because of this decision, then feel free to come back and say 'we told you so' but you know what? It won't matter. Blizzard are pinning their planning to content that will last past 100, last several months, and then will be trivialised in 6.1, JUST THE SAME WAY ALL CONTENT IS LEFT BEHIND IN THE ENTIRE LIFE OF THIS GAME EVER. You people who seem to have forgotten what happens at the beginning of every Expansion? I hate to break this to you, but it's probably THREE MONTHS of your life we're talking about, then you get the things back. If you're going to shrivel up and die because of that loss, I think maybe you're taking this all a bit too seriously to begin with.
Yes, that's harsh, and it's brutal, because you're not losing your job. This isn't going to make you pay more taxes. It's a game with pretty sparkly pixels that, just for a little while, you won't be able to use.
In the end, however, you're not listening to me anyway, so none of this really matters. These are the arguments. You choose to accept them, or you don't. However, please don't start throwing around the line that 'I've not heard a good argument' as justification why you're right and Blizzard are wrong.
It's their game. You pay to play it. They spoilt us with flying, and we should realise this affects gameplay, and not fight it. You could allow Blizzard to do what they decide is appropriate and give them the opportunity to make the game better. In the end, it comes down not simply to choice, but also trust. If you don't like that, the door is over there. That's how it's always worked, and will continue to do so in the future. That's your choice.
Remember to close it on your way out.