|A PROBLEM with the Island? Surely you jest?|
Let's be honest here, gentle readers. Free Loot is never a bad thing.
It makes experienced players pick up old characters and give them another spin and perhaps makes them think, becoming better all-rounders in the process. It allows people on a limited playtime the opportunity to pick up improvements without the need to fit into an often-rigid playtime structure. It's also a guaranteed payday for those who are already well-versed in the minutiae of exploiting the gaming structure for profit. However, when players begin to question the too good to be true nature of loot like this, is it a step too far? Should we not simply be grateful for what we're given?
There's a particular achievement on the Island I'm going to highlight this morning. I bet you know which one it is already.
|10 POINTS? SERIOUSLY?|
This is already broken: I have Bonkers in my pet screen but he's not showing, but that's hardly the biggest of my problems. Pets like the Jademist Dancer or the Ruby Droplet will require some fairly concerted camping to secure (and I'd bet good gold buying these things off the AH won't count towards the achievement.) This represents a phenomenal commitment for 10 points, and I cannot help but think that this nod to the sheer variety the Island offers isn't actually an ask too far. I'm going to ask WoW Insider's The Queue the question this morning: do pickups from multiple characters count towards this achievement or am I being forced to complete it on P, because if the latter is the case I think it pretty much negates a lot of the usefullness of the Island to begin with, and detracts from the point of encouraging alts to go there to gear. Needless to say, this will be only the second achievement I've refused to complete on principle. That's my gaming choice, after all.
The amount of stuff that's dropping is also a cause for concern, and I'm not talking about the Epics. As it transpires once you've opened every chest the Timeless Loot rate is actually pretty decent, and by that I mean low enough to encourage you not to rely on it for all your upgrades. However, there is very little you can actually vend in the remaining loot table, and the majority of 'trash' has no actual vend value, and often has to be manually destroyed.
|Manual Dump Incoming!|
No, I'm not going to ask you to give me more things I can sell, but it might be nice if I could trash this stuff easily. Oh and I know, I could just choose not to pick it up but when you skin, that's not an option you have. Now you can tell me to stop complaining and that if people like me keep doing so Blizzard won't gift us any more Islands of Free Stuff, and I'm going to respond with the reaction that I'd be absolutely fine with going back to actually having to work for my drops, because that way at least I'd have the choice to pick and choose, without the stuff being thrown in my lap. Two sides to every story, as I never grow tired of reiterating, and if you gave me a choice RIGHT NOW between this or a daily cycle like Thunder island, I'd go backwards, because that way I end up with an actually plannable and achievable goal.
|Here I am, going there.|
There was some confusion at the weekend, so let us be clear. This is not sarcasm or abuse directed at Blizzard. Your Island of Free Things is lovely, but I for one would like to return to having some structure and direction in my life. I'm sorry I said that Dailies were boring and repetitive, and this proves the point that you don't know what you have until it's gone.
Could we go back to 5.2 now, please?