Watch the video. Go on, it's splendidly dated and yes, that's Rik Mayall :D
Today, we're going to talk about ranged weapons. Before we begin, let us ask Wikipedia for some definitions:
A gun is a normally tubular weapon or other device designed to discharge projectiles or other material.
The bow and arrow is a projectile weapon system (a bow with arrows) that predates recorded history and is common to most cultures. Archery is the art, practice, or skill of applying it.
A crossbow is a type of bow consisting of a horizontal limb assembly mounted on a stock that shoots projectiles, called bolts or quarrels. The medieval crossbow was called by many names, most of which derived from the word ballista, a torsion engine resembling a crossbow in appearance.
Hunters are now the only class that can successfully utilise ranged damage with this form of equipment (though for quite some time they were not the only class that could use them.) Logically your weapon will only take up one of the two available slots: as you require two hands to fire it both correctly and accurately it makes perfect sense we only get one thing to play with. I'd like to consider what might happen if we thought outside the box for a while, and what alternatives might be available to Hunters if we weren't restricted simply to using the weapons we have. Yes I KNOW they took away our ability to wield just about anything excepts shields, maces and wands because it gave us an undue advantage. I'm not looking for an alternative to the buffstick or a return to rolling need on everything in dungeons (though that would be nice ^^) I'd just like to offer up some alternatives.
|Face it. Dual wield pistols would be AWESOME.|
As Blizzard are only 25% done with the redesign of our class models, this would be an ideal moment to ask if we could get the opportunity to write in some animations to allow us to dual wield pistols. I'd like to think this would have penalties (reloading) but if that could be balanced/synchronised with movement in longer fights, I'd take that. yes, I'd also like to see ammo returned to hunters in game so that YOU HAVE TO THINK IF YOU CAME OUT WITH ENOUGH, but is most likely a problem that Blizzard don't want reintroduced into the equation. I did for a while think about the possibility of having a big-assed gun/bow for being at the back and then running into melee for some pistol closeups, but then I realised I'd watched too many Terminator movies and I should probably go an have a nice lie down somewhere. The fact remains however, we have two slots to fill: let's at least consider the possibilities.
|Now you're just being silly (from Gizmondo)|
Would it be possible to fill that second slot with something other than a bun/bow/crossbow? Could hunters be give the opportunity to modify their weapon using the second slot, depending on what kind of fight they found themselves in? As rogues have different types of poisons, perhaps that second slot could allow us to have ammunition that did specific schools of damage to specific targets? Maybe we could have the opportunity to drop Goblin Bombs from some kind of pack launcher that do explosive damage in the same ways as our traps do? Or, even better, how about you gave us something on our arm that we could use to blind an opponent for a short period of time, or that would release a net from the secondary slot allowing us to root an opponent in place? I know, all brilliant ideas, and more ways to make us even more awesome than we already are and inevitably lead to the GREAT BIG BAT OF NERF hitting us squarely in the unmentionables. It would be worth the pain, I reckon.
|NUFF SED. From www.warcrafthuntersunion.com|
I doubt Blizzard would want to introduce anything too complicated into the game at this late stage, because it would have the potential to screw up a great deal of hard-worked at class balance (and the mages would complain, you know they would.) However, having had so much of our utility stripped away over the years, maybe as the Tenth Anniversary of the game appears we might be able to cash in a few favours. After all, if you don't ask, you never know. It would certainly make our lives a bit more interesting...