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| Now loading the past. I remember it well... (from Wowwiki) |
I am now officially 4/8 DS Heroic.
Now before I get a slew of 'doesn't count, content is nerfbatted' responses to this statement (which I am rather pleased with) I should qualify a couple of points:
- Yes, I KNOW it doesn't count. That's EXACTLY why it's awesome.
- I love NOT being relevant, or first, if it means I have tons of fun in the process (and last night I really did enjoy myself in DS for the first time in I don't know how long) and I can raid with a bunch of people similarly having a whale of a time.
- Nerfing existing content serves a VERY important role, perhaps more important than anyone who strives to complete it first will ever really grasp.
Let me take you back, if I may, to the Golden Days of TBC (TM) In those days entering Mount Hyjal in the game world was punishable by a three day ban (I know a Guildie who did, he vanished soon after) The arrival of the Battle for Hyjal therefore was highly anticipated, but as a Guild we were nowhere near capable of making it past the first boss... until the nerfbat swang with the major set of class and ability changes that foreshadowed the arrival of Arthas. When it became apparent just how a) easy things had become and b) overpowered (in relative terms) we were, it would have been rude not to go and cut a swathe through the entire place... and we did. That night is still talked about by some people in Guild to boot, remembered as an awesome evening of madness, Epic maces (you should know the one, we had
two drop) and the Guild being truly capable for the first time of conquering 25 mans. This set us up for Naxx in Northrend and probably what was the Golden Age for us in Second Tier Raiding.
/nostalgia
It's been a lean expansion for us, all told, but we've consistently pulled out a 10 man team for everything, and DS on Heroic last night was possibly THE BEST THING that could have happened to us in terms of consolidating our team dynamics. Fights (I suspect) that would have taken weeks to learn were distilled down to a couple of basic instructions (kill little tentacles first, then work upwards, make sure the purple blob always dies) and off we went, merrily outgearing what we found but at the same time revelling in a different way to do fights that LFR has ingrained into our subconscious. For those who were rewarded last night (NO HUNTER LOOT WHAT'S THAT ABOUT) they're items that will last a couple of weeks into the Expansion if they're lucky... but really, that wasn't the point. The Achievement points were largely academic as well, as I think about it... it was all about the teamwork.
As a Guild Leader perhaps the most difficult thing to instil into a team of people is motivation, especially at the arse-end of an Expansion. One of the reasons my Guild has been together as long as it has is the fact we all know how to get on with each other, and we're pretty good at accommodating each other on bad days. Last night, no-one had a bad day. Our second healer (who's normally one of our best mages) played an absolute blinder and no-one was carrying anyone else, everyone bought a solid and decent performance to Dragonblight, and it showed. Getting 4/8 at the end of the evening makes me very enthusiastic for the
ACTUAL HARD CONTENT that's coming, and that everybody will be giving it their best shot when the time comes. I think, last night, everyone exemplified what our 'Smart Casual' moniker really means, and I am very proud of them all.
Tonight we'll be wandering into the Firelands, I suspect that too will be an awful lot of fun :D Suddenly Pandarian raid content cannot come soon enough...