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Tuesday, October 30, 2012

Relativity Redux

This was the plan...?

When you're trying to work out how well you're doing, a frame of reference is always useful.

By the looks of things, Ghostcrawler and I have more in common than I thought. My biggest single gearing issue right now is Valor: I'm not running Challenge Modes, but by last night I was at cap, via a combination of dailies, Scenarios, LFR and Heroics. Thinking about it as I was when I read this tweet, that's pretty much the way I'm betting it should be.

My drop luck in Heroics has been woeful. I've grabbed three items in LFR. I got lucky with some PvP Gloves from the Sha and, after a month, I'm looking a lot healthier than I feel.


The State of the Hunter, October 2012. Keep an eye on that 450 Trinket.

I think I begin to get the plan. It wouldn't matter right now if I were Exalted with every faction, I'd still not have the points I need for the gear tied to reputation. Checking Mr Robot religiously as each new item has arrived has demonstrated that I don't need the best ilevelled items either, simply the right items. The Guildie who struck paydirt at the weekend by selling a pair of 476 epic mail agility trousers did so to someone who thinks the ilevel is all that matters: it is, if you want to do LFR but for everything else... those numbers are deceptive. I deliberately didn't make myself a 476 crafted chest because on inspection of data it transpires the LFR chest beats it comfortably. The chest I'm wearing also beats my Tier Gear Chest (until such time as I can get more than one piece) so if you need proof that numbers aren't everything, there's a decent example. The problems then stop being about the knowledge you posses, and becomes that which you don't. It also helps if the RNG likes you, but that's another post.

Too many people don't think that  this kind of attention to detail is warranted or even necessary, particularly when going through any new gearing process. It is expensive to reforge every day, after all, as it is to repatch items and reapply shoulder enchants: the benefits however cannot be reinforced enough. The difference even a single upgrade will make to dps or healing efficiency at this level cannot be overstated enough: just ask the tanks who know exactly what they need to survive. There are bargains to be had on the AH too, many people selling enchants for well below what they'll be worth in a year from now. It also doesn't have to be Epic to be the best, the Ghost Iron Dragonling above proof positive that knowledge is power. I didn't know I could even use Cogwheels until I saw a shaman using one in a 5 man, who went on to inform me (quite rightly) that +600 to three stats will be a decent trinket for Heroics and beyond. The dragon's a bit unruly sometimes (likes to pull mobs with aoe, what can I say) but this baby beats the Coren Direbrew trinket I worked quite hard to obtain. Stuff looks good in principle only until you hold it up against other items of value, and then the picture can change quite radically.

It is interesting to look at the state of my Twitter feed as a general indicator of where things sit, and a month in it is clear that if this deliberate gating was the plan, it's got as many haters and supporters... but this has always been the way. The most vocal will undoubtedly take their ire to the keyboard, whilst the rest of the world works quietly towards the next upgrade. There have been significant changes in relation to a lot of these complaints to boot: Valor earnings were quietly increased last week (see yesterday's post) in what is a clear response to complaints that 'it's not happening fast enough.' However it is easy to forget in our individual perceptions of time that only a month has passed since the expansion launched. It does seem like we've been here a lot longer, and that too will have had some bearing on those who feel things are not happening quickly enough.

My husband loves to tell me that my assertions that it's been 'a long day/week' are utterly false: time passes at the universally constant rate of one second per second and will continue to do so long after I've left the planet. Time therefore does remain the one real constant in this entire equation. I'll get the gear, but it's going to take time. At least it appears that I'm in good company... :D

1 comment:

Bob Flintston said...

"People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint - it's more like a big bowl of wibbly wobbly... time-y wimey... stuff."

Doctor Who