Zul'Gurub
- Players now only have to kill two of the four initial dungeon bosses (High Priest Venoxis, Broodlord Mandokir, High Priestess Kilnara, and Zanzil) to face Jin’do the Godbreaker.
Zul'Aman
- Players now only have to kill two of the four Troll avatars before they may face Hex Lord Malacrass.
Oh look. There I was, thinking that people would suck it up and just run these two instances without moaning they were too long or too difficult. Clearly someone had a quiet word in the collective Blizzard ear, or maybe (gasp) they had planned this from the get-go. That means you'll blitz through Venoxis, do Mandokir and not even bother to progress any further than the
If you want that ZA mount in a PuG, you have until 4.3 to get it. They don't need to take it out, no one will bother doing it in a random. Think of all the re-coding time this change will save.
I am not a big fan of dumbing stuff down to make it faster :(
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