What is not in 4.0.3a:
- Creating worgen/goblin characters
- Worgen/Goblin start zones
- Archaeology
- Professions past 450 (Illustrious Grand Master)
- Guild levelling
- Guild achievements
- Eastern Kingdoms/Kalimdor flight
- New Zones (80+)
- Portals in Dalaran/Shattrath Removed
- Class trainers in Dalaran where portals once were
- New race-class combinations (excluding worgen/goblin)
- New Gnome/Troll starting areas
- Changes to existing zones
- New cata load screens
- New cata intro cinematic
- New cata login screen
- New music
- City Quartermasters, with rep tabards
- Bug fixes
- Class balancing
- Druids, paladins, priests, and shaman will have their talent trees reset
- Experience required to gain levels 71 through 80 is being reduced by 20%
- New tamable hunter pets (Monkey, fox, dog, and beetle, as well as new skins for existing pet classes.)
If there's going to be no Archaeology, I'm going to level someone else on the Alliance side. There's a very good chance it will either be a Human Hunter or a Human Lock, with the Gnomish Engineering speciality. My Priest is going to become a Gnome. I'll be using the City Quartermasters (and their handy dandy tabards) to get all existing characters reps to Exalted.
Most importantly I'll be moving people to their new home cities. With the news there's a secondary AH and bank about to appear in the Dwarven District, I suspect a fair few people will be with me moving to Stormwind...


