You know, there was a time before "ghetto hearthing" was possible and you had to rely on your hearthstone cooldown, or a mage port. I know it's crazy to even try and imagine such harsh living conditions.'Sweet Victory' eh? One wonders how easy it would have been to leave things as they were. That really would have been the ideal solution, but one suspects that would be considered as genuinely listening to feedback and acting on it. One can only assume that this change is so embedded in the code it would take weeks to change back to the previously incorrectly working state it was before ^^ Of course if you're a Shammy with the Glyph you can Astral Recall every 7.5 minutes anyway. If you're a Scribe it's every 15 minutes with a Scroll of
I will tell you what, guys. I'll bring this up with the designers. Though the hearthstone is reasonable, since many of you have become used to "ghetto hearth" style travel, it may be deemed an appropriate change.
I can make no promises.
Update: Alright, all -- we're going to make the cooldown on hearthstones 30 minutes when 3.1.0 releases. Enjoy your sweet victory.
Thanks to those who provided feedback constructively.
Of course, if they'd not bothered to fiddle with the ghetto hearthing in the first place, it wouldn't be an issue...
These kind of decisions (made, then partially rescinded instead of simply being stuck to or returned to their previous state) disappoint me. Mainly because they smack of someone who doesn't actually understand how people play the game they're supposed to be designing in the first place. If I had the time I could list many things Blizzard SHOULD be trying to fix more aggressively than this. This is like stacking clams and the Yarrrrr tooltip.
Yes, I'm probably taking this too seriously as well. But if it was my job, I'd have asked the people who play the game first before changing it.